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applications8
data mining in multiplayer games
- simulation of players in multiplayer online games
(e.g. Everquest, Lineage, Anarchy Online)
- goal is to provide a highly scalable testbench for simulating player behavior
- massively multiplayer games have >100 players
- simulation of 160 000 players using 20 nodes
- goal: up to 4 million simulated players
(most of Norway's population ;-)